Rulings S
From Legend of the Five Rings Rules
[edit] Salute of the Samurai
- Reads, "Salute of the Samurai 0G 4FV Reaction: Before a battle resolves, if you are an ally: If the total Force of your units in that army is greater than the total Force of your allied leader’s units there, you gain any Honor for destroying units in this battle’s resolution, instead of the allied leader." [MRP, Samurai Edition, 25 July 2007]
[edit] Sap the Spirit
- Reads, "Sap the Spirit 0G 3FV Kiho Open: Target one of your Shugenja or Monks: Units cannot assign in Cavalry Maneuvers this turn. Kiho Open: Target one of your Shugenja or Monks: A target Stronghold’s abilities cannot be used until your next turn begins." [MRP, Samurai Edition, 25 July 2007]
[edit] Sasada
- Reads, "Sasada 3F/2C -HR 6G 1PH Mantis Clan • Ningyo • Nonhuman • Scout • Naval • Storm Rider. Open: Even if Sasada is bowed, bow one of yourPort orRegion cards: Straighten Sasada."[MRP, Stronger Than Steel, 24 September 2007]
- Samurai Edition: Banzai version that leaves off "Even if bowed" is a misprint, not an MRP. [16 May 2008]
[edit] Seat of Power
- Reads, “Seat of Power Legacy • Singular Bow this card: Produce 2 Gold. Reaction: When an action would target one of your Unique Daimyo or Clan Champion Personalities: The action instead targets another of your legal Personalities with the same Clan alignment at his location.” [MRP, Samurai Edition, 25 July 2007]
[edit] Secluded Village
- Reads, “Secluded Village Village Bow this card: Produce 3 Gold. If you did not go first this game and are paying for a Personality, bow this card: Produce 4 Gold.” [MRP, Samurai Edition, 25 July 2007]
[edit] Secluded Waystation
- Reads, “Secluded Waystation After this card produces Gold, once per turn: Put a Wealth token on it. Bow this card: Produce 2 Gold, plus 1 Gold for each Wealth token on this card.” [MRP, Samurai Edition, 25 July 2007]
[edit] Seikitsu Mountains
- Reads, “Seikitsu Mountains Mountain • Singular. Battle: Bow this card: Move home one or more of your target Personalities.” [MRP, Samurai Edition, 25 July 2007]
[edit] Severed From the Emperor
- Reads, “Severed From the Emperor Discard the Imperial Favor if you control it. Until the game ends, you cannot win an Honor Victory, lobby, or control the Imperial Favor, and you have the ability, “Reaction: Any number of times per turn, after an action with a base cost of discarding the Favor targets one of your cards: Lose 5 Honor. Negate the action’s effects.”” [MRP, Samurai Edition, 25 July 2007]
[edit] Share the Blame
- Courtiers cannot commit seppuku in response. [ML, 11 September 2007]
[edit] Shiba Arihiro
- Reads, “Shiba Arihiro 3F/3C 4HR 7G 3PH Phoenix Clan • Samurai. Reaction: Before you destroy one of your Shugenja as a cost: You pay the cost by destroying Arihiro instead. Reaction: After a Shugenja bows, if Arihiro is honorably dead: Straighten the Shugenja.” [MRP, Samurai Edition, 25 July 2007]
[edit] Shiba Fugimori
- Reads, “Shiba Fugimori 4F/3C 4HR 8G 2PH Phoenix Clan • Samurai. Battle: Target a Shugenja in Fugimori’s army and a card opposing Fugimori with no unbowed cards attached. Raise the Shugenja’s Force by the opposing card’s Force. Bow the opposing card.” [MRP, Samurai Edition, 25 July 2007]
[edit] Shiba Ikku
- Reads, “Shiba Ikku 2F/3C 6HR 8G 3PH Phoenix Clan • Samurai • Yojimbo • Duelist. Reaction: Before Focus Effects resolve in a duel Ikku is in: Switch one of your focused cards with a Spell from your hand.” [MRP, Samurai Edition, 25 July 2007]
[edit] Shiba Miiko
- Reads, “Shiba Miiko 2F/3C 5HR 7G 3PH Phoenix Clan • Samurai • Yojimbo Your Personalities at Miiko’s location have +1F for each of your Shugenja there.” [MRP, Samurai Edition, 25 July 2007]
[edit] Shiba Ningen (Experienced 2)
- Reads, “Shiba Ningen 3F/4C 4HR 8G 4PH Phoenix Clan • Elemental Master • Shugenja • Void • Experienced 2 • Unique. Limited: Target another player. Name a card. That player chooses 2 cards from your hand. Show them. If either is the named card, create three 2F/2C/2PH Phoenix Clan, Samurai Personalities. Remove them from the game after your next turn begins.” [MRP, Samurai Edition, 25 July 2007]
[edit] Shinbone Warpack
- Despite being on two lines, the keyword "Broken Shinbone Tribe" is all one keyword. [Minor erratum, 4 September 2007]
[edit] Shinjo Horsebow
- Reads, "Shinjo Horsebow +0F/+0C 2G 2FV Weapon. Battle: Bow this card: Ranged 2 Attack. Battle: If this Personality is Cavalry, bow him: Ranged 4 Attack." [MRP, Samurai Edition, 25 July 2007]
[edit] Shinjo Kadonomaro
- Reads, “Shinjo Kadonomaro 4F/2C –HR 8G 1PH Unicorn Clan • Samurai • Cavalry. Battle: If Kadonomaro is face-up in one of your provinces and any units are in the current enemy army: Bring him into play at the current battlefield, waiving his costs if you are the Defender. Battle: Straighten a target Region.” [MRP, Samurai Edition, 25 July 2007]
[edit] Shinjo Meikoku
- Reads, “Shinjo Meikoku 3F/3C 2HR 8G 2PH Unicorn Clan • Samurai • Cavalry Meikoku has Tactician while opposed by an Infantry Personality.” [MRP, Samurai Edition, 25 July 2007]
[edit] Shinjo Xushen (Experienced)
- Reads, “Shinjo Xushen 4F/4C 0HR 8G 2PH Unicorn Clan • Samurai • Cavalry • Experienced • Unique Reduce the strength of all Ranged Attacks targeting cards in Xushen’s army by 1, or by 2 if Xushen assigned during Infantry Maneuvers. Battle: Ranged 4 Attack.” [MRP, Samurai Edition, 25 July 2007]
[edit] Shinjo’s Courage
- Reads, "Shinjo’s Courage 2G 2FV This action costs 2 less Gold if you are a Unicorn Clan player. Battle: Target one of your unbowed Personalities and a target Follower, or unbowed Personality without Followers, opposing him: Reduce the opposing target’s Force by the difference in Personal Honor between the targets’ units’ Personalities. If this reduced its Force to 0, destroy it and gain Honor equal to your Personality’s Personal Honor." [MRP, Samurai Edition, 25 July 2007]
[edit] Shinomen Marsh
- Reads, “Shinomen Marsh Swamp Bow this card: Produce 2 Gold, or 3 Gold if you are a Spider Clan player.” [MRP, Samurai Edition, 25 July 2007]
[edit] Shinsei’s Last Hope
- Reads, “Shinsei’s Last Hope Unique. Reaction: Before you attach a Follower: Reduce its Honor Requirement to 1. Reaction: When paying for a Follower or for an action that creates one, bow this card: Reduce the Follower or action’s Gold Cost by 2 until the Follower attaches; this cannot lower costs below 1.” [MRP, Samurai Edition, 25 July 2007]
[edit] Shizuka Toshi
- Reads, "Shizuka Toshi 6PS 4G 6FH Limited: Bow one of your target Courtiers or Artisans: Target another player’s Personality. That player may choose to dishonor him (even if already dishonorable). If he chooses not to, gain 3 Honor." [MRP, Samurai Edition, 25 July 2007]
[edit] Shosuro Adeiko
- Reads, “Shosuro Adeiko 3F/4C –HR 7G 1PH Scorpion Clan • Samurai • Magistrate Adeiko has +2F while opposing a Personality with lower Personal Honor. Reaction: After a battle resolution or another player's trait or action resolves, if its effects destroyed one of your Personalities at Adeiko's location (including Adeiko): Give a target Personality a -3F/-1C token, and an additional -1C token if he is dishonorable.” [Erratum, BR, 17 March 2008, effective 31 March 2008]
- Samurai Edition: Banzai! version was sent to press before the above erratum and does not override it. [18 May 2008]
- Reaction triggers at the point after all immediate effects of Actions, Events, or Traits are normally resolved, not when any delayed effects would be applied. [ML, 12 September 2007]
- Cannot react to destructions occurring as costs. [ZF, 12 September 2007]
[edit] Shosuro Nikai
- Reads, "Shosuro Nikai 4F/3C -HR 9 GC 0 PH Scorpion Clan * Ninja * Unique. Ninja Limited: Create a battlefield (not at any province). Assign Nikai to attack there. Assign another player's target unit to defend there, even if its Personality is bowed, and straighten it. Fight a battle there. No other units may move there. After the battle ends, lose 3 Honor. [Technical erratum, 9 May 2008]
[edit] Shosuro Uyeda
- Reads, “Shosuro Uyeda 1F/2C –HR 5G 1PH Scorpion Clan • Courtier. Political Limited: Bow Uyeda: Target a dishonorable Personality. His controller loses 2 Honor.” [MRP, Samurai Edition, 25 July 2007]
[edit] Shout of Challenge
- Reads, "Shout of Challenge 0G 2FV Shout Heroic Battle: Target one of your opposed Personalities who has been targeted by a Heroic action this turn: Move one of your target units to the current battlefield. If it moved, straighten the unit and give its Personality +1F." [MRP, Samurai Edition, 25 July 2007]
[edit] Shout of Defiance
- Reads, "Shout of Defiance 0G 1FV You may have up to 6 copies of this card in your deck. Shout Heroic Battle: Target one of your Personalities: He gains +1F, an additional +1F if he is a Hero, and an additional +1F if he is opposed." [MRP, Samurai Edition, 25 July 2007]
[edit] Shout of Victory
- Reads, "Shout of Victory 0G 4FV Shout Heroic Battle: Target one of your Personalities who has been targeted by a Shout action this turn: He gains +3F. Bow a target Personality opposing him with lower Force. Destroy that target if your Personality has performed at least two or more other Shout actions with different titles from each other in this battle." [MRP, Samurai Edition, 25 July 2007]
[edit] Shrine of the Sun
- Reads, “Shrine of the Sun Temple Bow this card: Produce 2 Gold. Limited: Bow and destroy this card: Target an Event in a discard pile or in play owned by another player. End all its ongoing effects. Shuffle it into its owner’s deck. That player can resolve the Event an additional time this game.” [MRP, Samurai Edition, 25 July 2007]
[edit] Shrine to Bishamon
- Reads, “Shrine to Bishamon Temple • Singular Bow this card: Produce 2 Gold. Battle/Open: Bow one of your target Personalities at any location and this card: Give a target Personality +3F.” [MRP, Samurai Edition, 25 July 2007]
[edit] Shrine to Fukurokujin
- Reads, “Shrine to Fukurokujin Temple • Singular Bow this card: Produce 2 Gold. Limited: Bow this card and target one of your Personalities: Draw a card. Show it. If its Focus Value is greater than or equal to the Personality’s base Chi, discard it.” [MRP, Samurai Edition, 25 July 2007]
[edit] Shrine to Osano-Wo
- Reads, “Shrine to Osano-Wo Temple Bow this card: Produce 2 Gold. Reaction: After another player’s action destroys one of your Personalities, destroy this card: Target one of that player’s Personalities with a lower Gold Cost than the destroyed Personality. That player may discard 3 cards. If he does not, destroy the target.” [MRP, Samurai Edition, 25 July 2007]
[edit] Shuten Doji’s Fury
- Reads, "Shuten Doji’s Fury 0G 2FV Battle: Dishonor one of your target unbowed Personalities: Lose 3 Honor. Bow one or more target cards opposing him without attachments, up to his base Personal Honor." [MRP, Samurai Edition Banzai, May 2008]
[edit] Silence the Future
- Reads, “Silence the Future Until your next turn begins, Personalities and Followers have a maximum Force equal to their base Force.” [MRP, Samurai Edition, 25 July 2007]
[edit] Silver Mine
- Reads, “Silver Mine Mine Bow this card: Produce 2 Gold, or 3 Gold if you are a Phoenix Clan player.” [MRP, Samurai Edition, 25 July 2007]
[edit] Sincerity
- Reads, "Sincerity 0G 2FV Bushido Virtue Political Limited: Bow one of your target Samurai: Target a card in your hand and another player. That player guesses whether the card’s base Focus Value is “high” (3 or more) or “low” (2 or less). Show the card. If the guess is right, the player draws a card; otherwise, gain 3 Honor." [MRP, Samurai Edition, 25 July 2007]
[edit] Skub
- Reads, “Skub 5F/1C –HR 6G 0PH Shadowlands • Goblin • Nonhuman • Lose 4 Honor.” [MRP, Samurai Edition, 25 July 2007]
[edit] Sneak Attack
- Reads, "Sneak Attack 0G 3FV Reaction: After engaging in a Battle: The Attacker has the first opportunity to take a Battle action or pass during this battle. Play then proceeds in turn order from him." [MRP, Samurai Edition, 25 July 2007]
[edit] Sorrow’s Path
- Reads, “Sorrow’s Path Singular Before a battle at this province resolves: The Attacker targets one unit, or three cards, in the attacking army. Destroy the targets.” [MRP, Samurai Edition, 25 July 2007]
[edit] Soul Jar
- Personalities brought into play by Soul Jar check the bowed or in play status of the Personality that Soul Jar was attached to when they entered play, not the status of the Personality that Soul Jar is currently attached to. [Reversal, ML, 10 March 2008]
[edit] Spearhead
- Reads, "Spearhead 0G 3FV Reaction: After a battle ends: Straighten one of your target units that was at that battlefield during that battle’s resolution." [MRP, Samurai Edition, 25 July 2007]
[edit] Stables
- Reads, "Stables 2G Bow this card: Produce 2 Gold, or 3 Gold if you are a Unicorn Clan player." [MRP, Samurai Edition, 25 July 2007]
[edit] Stay Your Blade
- Reads, "Stay Your Blade 0G 3FV Battle: Bow and move home one of your target opposed Samurai Personalities: Draw three cards." [MRP, Samurai Edition, 25 July 2007]
- If the movement is negated (e.g., Bayushi Tsimaru Experienced), you cannot attempt to pay costs by moving the same Personality again or moving a different Personality, because the Samurai used to pay the cost has already been targeted. As with other cases of cost interference, no effects resolve and the card is discarded. [ZF, 13 August 2007, ZF, 13 August 2007].
[edit] Stone Breaker
- Reads, “Stone Breaker 6F/0C –HR 6G 1PH Siege • Nonhuman • Unique Cannot attach Items. Cannot challenge or be challenged. Is not destroyed for having 0 Chi. Has –6F while it has no unbowed Followers. Battle: If Stone Breaker is bowed, bow a Follower in its unit: Straighten Stone Breaker.” [MRP, Samurai Edition, 25 July 2007]
[edit] Strength
- Reads, "Strength 0G 2FV Dark Virtue Battle: Target one of your opposed Samurai: Give him a +2F token. The current battle’s resolution cannot destroy cards in his unit." [MRP, Samurai Edition, 25 July 2007]
[edit] Strength of the Forge
- Reads, "Strength of the Forge 2G 4FV This Spell’s Gold Cost cannot be reduced or waived. Earth Reaction: When paying a Gold cost, bow this Shugenja: Produce 2 Gold." [MRP, Samurai Edition, 25 July 2007]
[edit] Strike of the Dragon
- Reads, "Strike of the Dragon 0G 3FV Kiho Battle: Bow one of your Rings and one of your target Monks: Bow one to three target Personalities opposing him, each with Force higher than his own Chi." [MRP, Samurai Edition, 25 July 2007]
[edit] Superior Strategist
- Reads, "Superior Strategist 0G 3FV Tactical Battle: Target one of your Tacticians: Search your Fate deck for an Action card with a Battle ability. You may take an additional Battle action to use one of its Battle abilities; if you do not, discard it." [MRP, Samurai Edition, 25 July 2007]
[edit] Supply Outpost
- Reads, “Supply Outpost Bow this card: Produce 2 Gold. If this pays for a Personality, you may attach a Follower, Item, or Spell to him from your hand after he enters play, reducing its Gold Cost by 3 until it attaches.” [MRP, Samurai Edition, 25 July 2007]
- Multiple copies allow multiple attachments, but not cumulative cost reductions on one attachment. [ZF, 16 September 2007]
- Cannot be combined with Three Man Alliance Plain. [ZF, 25 June 2007, ML, 8 August 2007]
[edit] Supply Smugglers
- Reads, “Supply Smugglers 1G Legacy Bow this card: Produce 1 Gold, or 3 Gold if paying for a Holding.” [MRP, Samurai Edition, 25 July 2007]
[edit] Sword of Victory
- Reads, "Sword of Victory +1F/+1C 3G 3FV Weapon After a Personality is destroyed for losing a duel to this Personality, or after battle resolution destroys one or more Personalities while this card is in the winning army: Give this card a +2F token." [MRP, Samurai Edition, 25 July 2007]
