Glossary U
From Legend of the Five Rings Rules
Contents |
[edit] Un-
Like “non-”, the prefix “un-” indicates something that does not have a given type, piece of text, or state.
Example: An “unopposed” card is any card that is not in the opposed state, even one that could not be opposed because it’s not at a battlefield.
EXCEPTION: “Unaligned” and “Undead” are keywords with a special meaning that do not follow this rule.
[edit] Unaligned
A Personality, player, or Stronghold without a Clan alignment. Unaligned Personalities do not have the same Clan alignment as an Unaligned player or Stronghold, nor do they have a different Clan alignment from anything.
[edit] Undead
A card with the Undead keyword is a dead being that has been reanimated by evil magic. There are no special rules for Undead cards.
[edit] Unique
A card with the Unique keyword can not enter play if any player controls a Unique card with the same title.
Uniqueness also affects deck construction; see The Player, Construction of the play deck.
[edit] Unit
A unit is made up of a Personality and all his attached cards. Tokens on a Personality or an attachment are in the unit, but are not part of the unit, because they are not cards.
Effects on a unit are applied to the Personality and all cards in the unit at the same time.
EXCEPTION: Effects that move or otherwise transfer a unit from one location to another affect only the Personality; the attached cards go with him. Attached cards cannot move in isolation, and effects that attempt to move an attached card alone fail; they do not cause the Personality they are attached to to move. “Move a unit” and “move a Personality” are the same effect, and likewise with “assign” and “return home.”
Targeting a unit is the same as targeting its Personality.
Costs that require a unit to bow, be destroyed or undergo some other change require that each card in the unit actually undergo that change. If any cannot (for example, because they are already in the end state of the change), the cost cannot be paid.
A unit’s Force is the total of the Forces of each unbowed Personality and Follower in the unit, or 0 if all Personalities and Followers in it are bowed.
A unit's total of any other Personality stat (Personal Honor, Chi) is calculated only from its Personality. [ADDED February 11 2008]
Control of a unit is determined by who controls its Personality, even if cards in the unit have different controllers.
See Physically marked card states, Control; Card features, Specific stats.
[edit] Until
Indicates that an effect lasts to a certain point in time.
[edit] Up to
As a quantity, the phrase "up to" [a certain number] indicates a number chosen by the player taking the action or using the trait, between zero and that number, inclusive. [ADDED Feb 25 2008]
Back to the Comprehensive Rules
