Glossary H

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[edit] Hand

A game area containing face-down Fate cards. See Areas of the Game, the Hand.

[edit] Home

  1. The location in front of a player’s Provinces where cards normally enter play.
  2. When the term “home” appears in reference to movement or location, it normally refers to the unit’s controller’s home.
Example: “A unit at home” or “move the Personality home.”

[edit] Holding

A card type. See Card types, Holdings.

[edit] Honor

Short for “Family Honor.”

When something checks to see whether a card has entered play "without gaining Honor," this is the same as checking whether any Honor has been gained for the card entering play (see Rules Glossary, "For".)

Specifically, Honor gains that are contingent on the card entering play, including the rulebook Dynasty phase honor gain for aligned Personalities, mean the card has entered play "gaining Honor," unless the Honor gain was reduced to zero or negated. However, Honor gains that only come from the same action or trait that brought the card into play, without being contingent on its entering play, do not mean the card has entered play "gaining Honor." [ADDED February 5 2008]

[edit] Honorable

Refers to a Personality (and no other type of card) who is not in a dishonorable state.

[edit] Honorable dead

Refers to a Personality (and no other type of card) who is in both the honorable and dead states.

[edit] Honor Requirement

  1. A stat on Personalities that is compared to Family Honor and restricts entering play.
  2. A stat on Followers that is compared to a Personality’s Personal Honor and restricts entering play.

[edit] Honor victory

Winning by having 40 or more Honor when your turn starts. This is checked before the “after the turn begins” point. See The Player, Honor Victory.

[edit] Human

This term refers to a Personality or Follower who is not Nonhuman. It is not itself a keyword.


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