Glossary G

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[edit] Gold

A resource in the game that is produced and used to pay costs.

[edit] Gold Cost

Gold Cost, when referred to as a card’s stat, is a stat that initially determines the amount of Gold needed to pay to bring the card into play.
Example: “Target a card with 7 or more Gold Cost;” “This card has -2 Gold Cost if you are a Crane Clan player”

Gold cost, when referred to in the context of paying a cost or bringing a card into play, is the temporary amount of Gold required to pay on that occasion, which may be initially derived from the Gold Cost stat.
Example: “Bring him into play, reducing his Gold cost by 2”

The capitalization of “cost” is a guide rather than an absolute distinction between the uses; context should be used in clarifying which use of “cost” is meant.

A Gold cost "on" a card refers to any cost created by the card's text, or the cost of the card itself. This is different from the Gold cost "of" a card which refers only to the cost of the card itself. [ADDED Feb 28 2008]

[edit] Gold-producing

Refers to a Holding with a trait or ability that produces Gold.


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