EE Glossary P-Q

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Pay

To allot Gold that you produced towards fulfilling a Gold cost.

Paying

Effects that reduce or increase a Gold cost using the word “paying”, last only for that payment, not until the end of the turn.
Example: “Bring it into play, paying 2 less Gold.”

Perform

A Personality or Follower is performing an action if its controller is the player taking the action (or, if the Personality or Follower is out of play, if its owner is the player taking the action), and any of these things is true:

  • The action is from an ability on the Personality or Follower.
  • The action is from an ability on an Item or Spell in the Personality’s unit.
EXCEPTION: Actions on an Item or Spell that attach the Item or Spell itself to a Personality are performed by the Personality even if the attachment card is not yet in the Personality's unit.
  • The Personality or Follower is chosen or designated as a performer in the action's constraints block, using the word "performing."

The timing point at which "[a card] performs" an action is the point that the card's performing status is known. For instance:

  • if the performing is from the card's own ability or that of an Item or Spell attached to it, when the action is announced;
  • if the action is from a different card, when the performer is chosen;
  • if the performing is from a card not yet attached to the Personality, when the card attaches.

Only Personalities and Followers may perform actions; no other card type may be chosen as a performer.

Permanent(ly)

Having a duration until the end of the game. Permanent does not mean "cannot be altered". A permanent cost or effect can still be ended by other effects, such as negation. Permanent bonuses can still be increased or decreased.

Personality

A card type. See Card types, Personalities.

Personal Honor

A stat on Personalities.

Play

  1. As a verb, “play” can refer to: putting into play a card type that normally enters play; using a Strategy card by putting it into the resolution area; bringing a Ring into play; or using an ability on a Ring that is out of play.
  2. As part of “in play” or “out of play,” refers to something in an in-play or out-of-play area.

Play deck

The combined cards in the Dynasty and Fate decks, plus the Stronghold card and the starting holdings.

Province

An area that holds Dynasty cards and defines a player’s lands.

Province Strength

  1. A stat on a Stronghold from which Provinces’ base strength is calculated at the beginning of the game.
  2. A stat of a Province that governs how easily it is destroyed in battle resolution.

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