CE Rulings I-J
From Legend of the Five Rings Rules
I Am Ready
- Reads, "I Am Ready Until the game ends, you have the ability, "Battle: Once per battle, target your Personality with an attachment: Bow a target enemy Personality without attachments."" [MRP, Celestial Edition, 29 June 2009]
I Will Not Die Alone!
- Reads, "I Will Not Die Alone! 0G 3FV Battle: Destroy your target unbowed Berserker or Deathseeker Personality: Destroy a target enemy unit with total Force less than the Force plus Chi of your targeted Personality. If your Personality is a Deathseeker, gain 2 Honor." [MRP, Celestial Edition, 29 June 2009]
Ikoma Toraji
- Reads, "Ikoma Toraji 2F/2C 5HR 4G 2PH Lion Clan • Samurai" [Celestial Edition, 29 June 2009]
Impeccable Nobility
- Reads, "Impeccable Nobility 0G 2FV Political. Limited: If you have higher Family Honor than each other player, target your honorable Personality: Take the Imperial Favor. Battle: Discard the Imperial Favor: Bow a target Personality." [MRP, Celestial Edition, 29 June 2009]
Imperial Ambassadorship
- Reads, "Imperial Ambassadorship Imperial In turn order, each other player may draw a card. You may look at the top three cards of your deck and put them back in any order. Then, draw a card." [MRP, Celestial Edition, 29 June 2009]
- You may only look at the cards in your Fate deck. [ZF, 15 February 2010]
Imperial Artificer
- Reads, "Imperial Artificer 2G Imperial Bow this card: Produce 2 Gold. If this pays for a Follower or Item attaching to a Samurai, you may draw a card, then discard a card." [MRP, Celestial Edition, 29 June 2009]
Imperial Census
- Reads, "Imperial Census Imperial All Personalities in play with a Gold Cost less than or equal to the Gold Production of their controller’s Stronghold plus two bow and will not straighten during their controller’s next Straighten Phase." [MRP, Celestial Edition, 29 June 2009]
Imperial City Guards
- Reads, "Imperial City Guards 5F 2HR 6G 2FV Imperial This card has –3F while this Personality is dishonorable." [MRP, Celestial Edition, 29 June 2009]
Imperial Decree
- Reads, "Imperial Decree 0G 2FV Political • Imperial. Battle: If you control the Imperial Favor: Move a target enemy Personality home. You may discard the Imperial Favor as a cost; if you do, gain 2 Honor." [Glory of the Empire, MRP in Celestial Edition starters, 29 June 2009]
Impressive Resilience
- Reads, "Impressive Resilience 0G 2FV Battle: Give a target opposed Personality +2F. Negate his bowing and movement during the current Combat Segment." [MRP, Celestial Edition, 29 June 2009]
Impromptu Duel
- Reads, "Impromptu Duel 0G 3FV Iaijutsu Limited: Target your unbowed Samurai or Duelist Personality: He challenges another player’s target Personality. The other player may refuse; if he does, dishonor his Personality and gain 4 Honor. Destroy the duel’s loser. The winner gains 2 Honor." [MRP, Celestial Edition, 29 June 2009]
Inferno
- Reads, "Inferno Until your next turn begins, Limited actions may not target Personalities." [MRP, Celestial Edition, 29 June 2009]
Inheriting an Heirloom
- Reads, "Inheriting an Heirloom Until the game ends, during each player's End Phase, he may draw an additional card if he put any Weapons or Armors into play from his hand that turn." [Celestial Edition, 29 June 2009]
Insight
- Reads, "Insight 0G 3FV Dark Virtue Battle: Target your Samurai: Look at the top 3 cards of any Fate deck. You may rearrange them. You may take an additional Battle action to play one of them that is a Battle Strategy." [MRP, Celestial Edition, 29 June 2009]
Inspire Fear
- Reads, "Inspire Fear 0G 3FV Fear • Water • Kiho. Battle: Target your unbowed Shugenja or Monk: Move a target enemy Human Personality home. If the performer has the Water keyword, negate the Human Personality's movement to battlefields this turn." [MRP, Celestial Edition, 29 June 2009]
Insurmountable Obstacle
- Reads, "Insurmountable Obstacle 0G 1FV Terrain Battle: After each time an action moves a Personality home from this battlefield, dishonor him. You may take an additional Battle action after playing this Terrain." [MRP, Celestial Edition, 29 June 2009]
Iron Mine
- Reads, "Iron Mine 2G Mine Bow this card: Produce 2 Gold, or 3 Gold if you are a Crab Clan player." [MRP, Celestial Edition, 29 June 2009]
Isawa Akihiro
- Reads, "Isawa Akihiro 3F/3C 6HR 7G 4PH Phoenix Clan • Fire • Shugenja. Battle: Even if Akihiro is bowed: Ranged 3 Attack. Straighten Akihiro." [Celestial Edition, 29 June 2009]
Isawa Emori (Experienced)
- Reads, "Isawa Emori 5F/4C 5HR 10G 3PH Phoenix Clan • Earth • Shugenja • Elemental Master • Experienced • Unique Your Earth Shugenja need not bow as a cost of Earth actions they perform. Battle: Bow a target unbowed enemy card. Raise or lower the current battlefield's province's strength by the Force of the targeted card." [MRP, Celestial Edition, 29 June 2009]
Isawa Kyoko
- Reads, "Isawa Kyoko 1F/2C 6HR 4G 3PH Phoenix Clan • Air • Shugenja" [MRP, Celestial Edition, 29 June 2009]
Isawa Kyoko (Experienced)
- Reads, "Isawa Kyoko 1F/3C 10HR 4G 3PH Phoenix Clan • Air • Shugenja • Experienced • Unique. Battle: Bow Kyoko and move her home: She pacifies the enemy. Move a target enemy Personality home. If he moved, bow him and gain 1 Honor." [MRP, Celestial Edition, 29 June 2009]
Isawa Mizuhiko
- Reads, "Isawa Mizuhiko 1F/2C 6HR 3G 2PH Phoenix Clan • Water • Shugenja • Naval • Loyal" [MRP, Celestial Edition, 29 June 2009]
Isawa Nakajima
- Reads, "Isawa Nakajima 4F/4C 6HR 8G 3PH Phoenix Clan • Earth • Shugenja • Avalanche Guard While Nakajima has a Spell attached, he may assign even if bowed and he contributes Force to his army's total Force even if bowed." [MRP, Celestial Edition, 29 June 2009]
Isawa Ochiai
- Ochiai has always the first chance to focus in the duel created by her ability, overriding the Duelist rules. [The Plague War rulesheet]
Iuchi Xiong
- Reads, "Iuchi Xiong 4F/4C 4HR 8G 2PH Unicorn Clan • Water • Shugenja • Cavalry" [Celestial Edition, 29 June 2009]
Jinako
- Reads, "Jinako 3F/4C 0HR 6G 2PH Ronin • Water • Shugenja • Cavalry. Battle: Bow Jinako: Move your target Personality to Jinako's battlefield." [MRP, Celestial Edition, 29 June 2009]
Justly Earned Victory
- Reads, "Justly Earned Victory 0G 2FV Battle: Target your Personality: Move a target enemy Personality with lower Force or with fewer attachments home. Battle: Negate all current Force bonuses and penalties to cards at this battlefield from actions." [MRP, Celestial Edition, 29 June 2009]
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