CE Rulings B

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Bamboo Harvesters

  • Reads, "Bamboo Harvesters 0G Forest • Unique This card will not straighten before your second turn. Bow this card: Produce 2 Gold." [Celestial Edition, 29 June 2009]
  • This starting Holding may not be included in a deck.

Barley Farm

  • Reads, "Barley Farm 2G Farm Bow this card: Produce 1 Gold. Reaction: When paying a Gold cost: Produce 1 Gold. (This can be used together with bowing this card to produce Gold)." [MRP, Celestial Edition, 29 June 2009]

Battle Maiden Troop

  • Reads, "Battle Maiden Troop 3F 2HR 4G 3FV Cavalry • Battle Maiden. Battle: The enemy leader chooses to either have you gain 2 Honor or to have you give each Battle Maiden in this army +1F." [MRP, Celestial Edition, 29 June 2009]

Battle of Drowned Honor

  • Reads, "Battle of Drowned Honor 0G 1FV Terrain Battle: Negate all Honor gains while this card is in play." [MRP, Celestial Edition, 29 June 2009]

Bayushi Arashii

  • Reads, "Bayushi Arashii 3F/3C -HR 7G 0PH Scorpion Clan • Samurai • Ninja. Battle: Ranged 3 Attack. If the Ranged Attack targeted a Personality, you may compare it against his Chi instead of Force." [MRP, Celestial Edition, 29 June 2009]

Bayushi Eisaku

  • Reads, "Bayushi Eisaku 2F/2C -HR 4G 1PH Scorpion Clan • Samurai • Kensai • Bitter Lies." [MRP, Celestial Edition, 29 June 2009]

Bayushi Eisaku (Experienced)

  • Reads, "Bayushi Eisaku 3F/3C -HR 6G 1PH Scorpion Clan • Samurai • Kensai • Bitter Lies • Experienced • Unique. Reaction: After Eisaku enters play: Discard a target Dynasty card from a province." [MRP, Celestial Edition, 29 June 2009]

Bayushi Jutsushi

  • Reads, "Bayushi Jutsushi 2F/4C -HR 7G 2PH Scorpion Clan • Courtier • Magistrate. Political Open: Target a Personality with Personal Honor lower than Jutsushi's Chi. After the next time the Personality's unit assigns this turn, dishonor him, and his controller loses 2 Honor." [Celestial Edition, 29 June 2009]

Bayushi Kurumi

  • Reads, "Bayushi Kurumi 0F/3C 0HR 4G 2PH Scorpion Clan • Courtier. Political Battle: Even if Kurumi is not at the current battlefield, bow her: Target a Personality. His controller may dishonor him. If he did not become dishonorable (or was already dishonorable), give him –3F." [MRP, Celestial Edition, 29 June 2009]

Bayushi Kurumi (Experienced)

  • Reads, "Bayushi Kurumi 0F/4C 0HR 6G 2PH Scorpion Clan • Courtier • Experienced • Loyal • Unique. Political Limited: Bow Kurumi: Target a Personality. His controller may dishonor him. If he is now honorable, give him two –1F/–1C Seduction tokens." [MRP, Celestial Edition, 29 June 2009]

Bayushi Maemi

  • Reads, "Bayushi Maemi 4F/3C -HR 8G 1PH Scorpion Clan • Courtier • Samurai. Ranged Attacks targeting Maemi have –3 strength. Battle: Give a target enemy Personality –3F. Dishonor him if his Force is now 0." [MRP, Celestial Edition, 29 June 2009]

Bayushi Paneki (Experienced 5)

  • Reads, "Bayushi Paneki 7F/5C -HR 13G 3PH Scorpion Clan • Clan Champion • Samurai • Tactician • Hero • Experienced 5 • Loyal • Unique. After Paneki assigns to a battlefield at a province: You may discard a Dynasty card in one of the Defender's provinces. Political Battle: Bow a target Personality. Destroy him if he is dishonorable. You may target and dishonor a Personality." [Celestial Edition, 29 June 2009]

Bayushi Sakai

  • Reads, "Bayushi Sakai 4F/3C -HR 8G 2PH Scorpion Clan • Samurai • Kensai • Bitter Lies. Battle: Bow Sakai or a Weapon attached to him: Bow a target enemy Personality. If he is dishonorable, you may target and destroy one of his attachments." [Celestial Edition, 29 June 2009]

Beloved of the Clan

  • Reads, "Beloved of the Clan 0G 3FV Political. Limited: Until your next turn begins, reduce Honor gains from Reaction, Limited, and Open actions by 1 (minimum 0). Battle: If any enemy units are at the current battlefield: Move your target Personality there. Straighten him if he moved." [MRP, Celestial Edition, 29 June 2009]

Berserkers

  • Reads, "Berserkers 2F 0HR 4G 1FV Berserker. Battle: Once per battle: Give this card +2F. When Force is compared in this battle's resolution, if this card is in your current army and that army's total Force is not greater than twice the enemy side's, destroy this card after the battle ends." [MRP, Celestial Edition, 29 June 2009]

Besieged Borderland

  • The ability on Besieged Borderland now reads, "Battle: Bow this card: Give each opposed non-Unique Personality that do not share a Clan alignment with you in your current army +2F." [CE 15 MRP, 22 March 2010]
  • Besieged Borderland controlled by an unaligned player affect all his Personalities both before and after its Celestial 15th MRP. [Comprehensive Rules major changes, 16 February 2010]

Black Hearts, Red Blades

  • Reads, "Black Hearts, Red Blades 0G 2FV Ninja Battle: Target two of your unbowed Ninja Personalities without non-Ninja Followers: Move them home. If both of them moved, discard any cards in the current battlefield’s province and draw two cards." [Celestial Edition, 29 June 2009]
  • The ability on Black Hearts, Red Blade now reads, "Battle: Target two of your Ninja Personalities without non-Ninja Followers: Move them home. If both of them moved, discard any cards in the current battlefield’s province and draw two cards." [CE 15 MRP, 22 March 2010]

Blade of Guile

  • Reads, "Blade of Guile +2F/+0C 3G 4FV Shamesword • Weapon This Personality has a maximum Personal Honor of 0. Negate any dishonoring of this Personality. Reaction: After this card enters play: Rehonor its Personality." [MRP, Celestial Edition, 29 June 2009]

Blanketed Forest

  • Reads, "Blanketed Forest 0G 1FV Forest Winter Terrain Battle: The snow blocks travel. Negate units’ movement to or from this battlefield while this Terrain is in play." [Celestial Edition, 29 June 2009]

Blessed Tessen

  • Reads, "Blessed Tessen +0F/+0C 2G 3FV Tessen Attaches to a Courtier or Artisan paying 2 less Gold. Reaction: After another player’s action targets this Personality, bow this card: Gain 2 Honor after the action's resolution." [MRP, Celestial Edition, 29 June 2009]

Blowdarts

  • Reads, "Blowdarts +0F/+0C 0G 1FV Ninja • Weapon Will only attach to a Ninja Personality. Limited: Destroy this card: Give a –1F Poison token to one or two target Personalities." [MRP, Celestial Edition, 29 June 2009]

Border Keep

  • Reads, "Border Keep 0G Unique Bow this card: Produce 2 Gold. Limited: If it is your first turn: Put one or more cards in your provinces at the bottom of your deck, refilling the provinces face-up. Limited: Once per game: Put one or more cards in your provinces at the bottom of your deck, refilling the provinces face-up." [Celestial Edition, 29 June 2009]
  • This starting Holding may not be included in a deck.

Border Village

  • Reads, "Border Village 4G Village Bow this card: Produce 3 Gold. If you did not go first this game and are not paying for a Holding, bow this card: Produce 4 Gold." [Celestial Edition, 29 June 2009]

Boshanai

  • Reads, "Boshanai 2F/1C -HR 3G 0PH Shadowlands • Nonhuman • Goblin After Boshanai enters play: Lose 4 Honor. After an End Phase begins, if this card was destroyed this turn by a battle resolution or for losing a duel: You may bring it into play from your discard pile, ignoring costs." [Celestial Edition, 29 June 2009]

Burn the Village

  • Reads, "Burn the Village 6G 3FV Limited: Each player may target one or two Personalities, each of whose base Gold Cost is equal to or lower than his controller’s Stronghold’s Gold Production plus two. Destroy the targeted Personalities. Remove all of them that are Shadowlands from the game." [The Harbinger, 19 January 2010]

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