CE Glossary B

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Base

"Base" refers to a stat, keyword, ability, or trait that exists on a card or other entity as printed (following the most recent printing) or initially created, without modifications from effects.

A stat’s base value will not change.

Battle

A process for resolving military conflict. A battle is a process in time, as opposed to a battlefield which is a location. See Battles.

Battle Action

An action with the Battle designator.

Battlefield

A battlefield is a location where units may be arranged in two sides, one containing the units that make up the attacking army and one containing the units that make up the defending army.

A battlefield should not be confused with a "battle" which is a process in time.

Regions attached to a battlefield’s associated Province, and Terrains in play for a battle, all are located at the relevant battlefield but are not in any army or side.

Effects that move units to, or create units at, a battlefield normally put the units into the unit’s controller’s own side and army there.

Battlefields associated with adjacent provinces are themselves adjacent. Battlefields not associated with a province are not adjacent to any other battlefield.

Bow

To change a card from the unbowed to bowed state. See Bowed and unbowed.


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