CE Glossary B
Contents |
Base
"Base" refers to a stat, keyword, ability, or trait that exists on a card or other entity as printed (following the most recent printing) or initially created, without modifications from effects.
A stat’s base value will not change.
Battle
A process for resolving military conflict. A battle is a process in time, as opposed to a battlefield which is a location. See Battles.
Battle Action
An action with the Battle designator.
Battlefield
A battlefield is a location where units may be arranged in two sides, one containing the units that make up the attacking army and one containing the units that make up the defending army.
A battlefield should not be confused with a "battle" which is a process in time.
Regions attached to a battlefield’s associated Province, and Terrains in play for a battle, all are located at the relevant battlefield but are not in any army or side.
Effects that move units to, or create units at, a battlefield normally put the units into the unit’s controller’s own side and army there.
Battlefields associated with adjacent provinces are themselves adjacent. Battlefields not associated with a province are not adjacent to any other battlefield.
Bow
To change a card from the unbowed to bowed state. See Bowed and unbowed.
Back to the Comprehensive Rules