CE15 Flashback Cards Errata: Dynasty Page
From Legend of the Five Rings Rules
Events
Doom of the Dark Lord
- Text: "Until you are eliminated from the game, each player draws an additional card during his End Phase and, each time a player must draw a card but cannot because his deck is empty, destroy his rightmost province." [MRP: DE]
Emperor's Peace
- Text: "Until your next turn begins, no player may declare an attack." [MRP: PE]
Evil Feeds Upon Itself
- Text: “Destroy the rightmost province of the player or players with the lowest Family Honor.” [MRP: PE]
Imperial Gift
- Text: “Imperial. Gain 2 Honor, and then search your Fate deck for an Item. Show it and put it in your hand.” [MRP: GE]
Inheritance
- Text: “Until this turn ends, you have the trait, “When paying Gold to bring a card into play: Once per game, produce 5 Gold.”” [MRP: PE]
Iris Festival
- Text: “Festival. Destroy all Shadowlands cards.” [MRP: PE]
Holdings
Black Market
- Text: “0G Market. After this card enters play: Lose 3 Honor. When a Trade Route bows to produce Gold: It produces two less Gold. When a Port bows to produce Gold: It produces one less Gold. Bow this card: Lose 1 Honor and produce 2 Gold, or 3 Gold if you are a Crane Clan player.” [MRP: PE]
Merchant Caravan
- Text: “0G Bow this card and you may discard a card: Produce 0 Gold plus an additional amount equal to the Focus Value of the discard.” [MRP: FK]
Sanctified Temple
- Text: “4G Temple. Bow this card: Produce 2 Gold. Limited: Bow this card and pay 2 Gold: Gain 2 Honor.” [MRP: DE]
Personalities
Akodo Kage
- Text: “0F/5C 10HR 10G 2PH Lion Clan • Kolat Master • Kolat • Experienced • Unique. Open: Bow Kage: Take control of a target a Personality with more Sensei tokens than Personal Honor. The Personality’s unit may not assign, and he will not move, to attack his previous controller. At the beginning of his previous controller’s next turn or when Kage straightens, whichever comes first, return control of the targeted Personality to that player.” [MRP: AoD]
Bayushi Aramoro
- Text: “2F/3C -HR 8G 1PH Scorpion Clan • Ninja • Samurai. Limited: Bow Aramoro: Discard a target Dynasty card from a target province. (This does not refer to cards attached to a Province. Empty Provinces are refilled immediately.) Reaction: Before Bayushi Kachiko enters a duel, bow Aramoro: He enters the duel instead.” [MRP: PE]
Bayushi Kachiko
- Text: “0F/2C -HR 7G 1PH Scorpion Clan • Seductress • Inexperienced • Unique. Battle/Open: Bow Kachiko: Reduce a target Personality’s Personal Honor to 0 until your next turn begins.” [MRP: SCC1]
Bayushi Kaukatsu
- Text: “0F/1C -HR 9G 1PH Scorpion Clan • Courtier • Soul of Bayushi Goshiu • Unique. Reaction: After you lose Honor, bow Kaukatsu: Another target player loses an equal amount.” [MRP: DE]
Bayushi Saya
- Text: “2F/3C -HR 7G 1PH Scorpion Clan • Samurai • Courtier. Political Open: Target a Personality. After the next time this turn his controller assigns his unit or an action resolves that he performed, his controller loses Honor equal to his Personal Honor, then he is dishonored.” [MRP: SE]
Daidoji Uji
- Text: “2F/3C 5HR 4G 2PH Crane Clan • Samurai.” [MRP: PE]
Daigotsu
- Text: “5F/6C -HR 11G 1PH Shadowlands • Shugenja • Duelist • Champion • Unique • Dark Lord. After Daigotsu enters play: Lose 8 Honor. Your Shadowlands Personalities have the ability, “Battle: Bow this card: Set a target enemy card’s Force to 0.” Battle: Move a target Shugenja home. Battle/Open: Bow any player’s Courtier: Straighten a target Shadowlands card.” [MRP: WoL]
Doji Hoturi
- Text: “4F/6C 10HR 14G 4PH Crane Clan • Clan Champion • Samurai • Double Chi • Experienced • Unique. Will not be controlled by a non-Crane Clan player. Limited: Bow Hoturi: He challenges a target Scorpion Clan Personality. Destroy the duel’s loser.” [MRP: Shadowlands]
Doji Reju
- Text: “1F/3C 0HR 4G 2PH Crane Clan • Samurai. If Reju ties a duel, he wins the duel instead of losing.” [MRP: PE]
Ginawa
- Text: “2F/3C -HR 4G 1PH Unaligned • Toturi’s Army • Samurai.” [MRP: PE]
Hida Kisada
- Text: “8F/4C 6HR 16G 2PH Crab Clan • Clan Champion • Samurai • Double Chi • Unique. Will not be controlled by a non-Crab Clan player. Cards in this unit may not be targeted by Spell or Shugenja abilities.” [MRP: OE]
Hida Yakamo
- Text: “3F/3C 0HR 8G 2PH Crab Clan • Samurai • Hero • Unique. Will not attach Items. Battle: Bow Yakamo: Destroy a target enemy Item.” [MRP: OE]
Hida Yakamo
- Text: “4F/4C -HR 7G 0PH Crab Clan • Shadowlands • Nonhuman • Oni. For deck construction and overlaying, this card is distinct from cards with the same title but without the base Oni keyword. Will not attach Followers. You may not focus in a duel involving Yakamo. Yakamo may not assign to an army with other units. Other units may not assign to Yakamo’s army. Yakamo has +1F/+1C for each Crab Clan Personality you control.” [MRP: Promo]
Isawa Sezaru
- Text: “4F/5C -HR 10G 3PH Phoenix Clan • Fire • Void • Shugenja • Unique. Sezaru's Gold cost will not be reduced. The top card of all Fate decks is face-up. Before bowing Sezaru as the cost of a Spell action he is performing: You may bow the Spell to pay the cost instead. Before playing a card: Once per turn, you may play the top card of your Fate deck as if it were in your hand. Elemental Battle/Open: Even if Sezaru is bowed: Straighten all your Shugenja.” [MRP: WoL]
Isawa Tadaka
- Text: “1F/3C 5HR 10G 2PH Phoenix Clan • Earth • Shugenja • Elemental Master. Elemental Battle/Open: Bow Tadaka and discard a card: Give your provinces a strength bonus equal to the Focus Value of the discard.” [MRP: OE]
Isawa Tsuke
- Text: “3F/2C 5HR 12G 2PH Phoenix Clan • Fire • Shugenja • Elemental Master • Unique. Elemental Limited: Bow Tsuke: Set aside a card from your hand. Tsuke challenges a target Personality. You will not focus in this duel, but the set-aside card is added to your focused cards after Focus Pools are created. Destroy the duel's loser, unless it is Tsuke. Discard the set-aside card if it did not enter your focused cards.” [MRP: OE]
Kakita Toshimoko
- Text: “2F/8C 9HR 12G 4PH Crane Clan • Iaijutsu • Master • Samurai • Double Chi • Emerald Champion • Experienced • Unique. Will not refuse challenges. May attach The Emerald Armor ignoring costs. After Toshimoko loses a duel: Lose 5 Honor. Limited: Bow Toshimoko: He challenges a target dishonorable Personality. Destroy the duel’s loser.” [MRP: FK]
Kaneka
- Text: “5F/6C -HR 14G 2PH Phoenix Clan • Samurai • Double Chi • Tactician • Unique • Shogun. Kaneka may perform any number of Tactical actions per turn. Tactical Battle: Move a target enemy unit home. Tactical Battle: Target an enemy unit. Its controller may target two or more of his units with combined total Force greater than Kaneka’s Chi. If he did, bow those units; otherwise, bow the unit you targeted.” [MRP: HC]
Kan’ok’ticheck
- Text: “6F/5C 0HR 14G 2PH Nonhuman • Ratling • Chieftain • Clan Champion • Green-Green-White Tribe • Experienced • Unique. Will not be controlled by a non-Ratling player. Kan’ok’ticheck’s Ratling Followers have +1F. After one of your Ratling Followers not in this unit is destroyed: Attach it to Kan’ok’ticheck, ignoring costs.” [MRP: DE]
Kuni Yori
- Text: “2F/4C -HR 8G 1PH Unaligned • Shadowlands • Shugenja • Experienced • Unique. Limited: Bow Yori and discard a card in your target province: Discard a target card in another player’s target province.” [MRP: PE]
Matsu Agetoki
- Text: “4F/4C 5HR 8G 2PH Lion Clan • Samurai • Cavalry. Ranged Attacks may not target cards in this unit.” [MRP: PE]
Matsu Gohei
- Text: “1F/3C 6HR 4G 3PH Lion Clan • Samurai. Gohei has +2F while attacking.” [MRP: OE]
Mirumoto Hitomi
- Text: “3F/4C 4HR 7G 2PH Dragon Clan • Toturi’s Army • Samurai. Fear effects do not affect Followers in this unit.” [MRP: OE]
Moto Akikazu
- Text: “3F/4C -HR 8G 0PH Unicorn Clan • Shugenja • Cavalry. Akikazu has a Force bonus equal to the highest number of dead Personalities in any one discard pile. Limited: A target a discarded Personality in another player's discard pile becomes honorably dead.” [MRP: SE]
Moto Chagatai
- Text: “9F/5C -HR 14G 2PH Unicorn Clan • Clan Champion • Samurai • Cavalry • Tactician • Experienced 4 • Loyal • Unique • The Khan. Before another player's action moves a Unicorn Clan Personality in Chagatai's army: Negate the movement. Battle: Even if Chagatai is bowed or has been in a battle resolution this turn: Move him to the current battlefield. If he is now opposed, straighten him.” [MRP: KD]
Moto Gaheris
- Text: “5F/6C -HR 15G 2PH Unicorn Clan • Moto Clan • Clan Champion • Samurai • Cavalry • Double Chi • Experienced • Unique • Khan. Will not be controlled by a non-Unicorn Clan player. If Gaheris is at the current battlefield, other players may not play Strategies unless their effects will move, destroy, or discard him.” [MRP: SotE]
Moto Tsume
- Text: “4F/4C -HR 4G 0PH Unaligned • Shadowlands • Samurai. Will not enter play for a player whose Family Honor is greater than 0. After Tsume enters play: Lose 4 Honor. Before armies engage, if Tsume is at the current battlefield: Bow all Personalities in his army with Personal Honor greater than 0. [MRP: HB]
Naga Abomination
- Text: “2F/*C 0HR 8G 1PH Nonhuman • Naga • Unique. Abomination’s Chi equals the number of other non-Stronghold Naga cards in play. Limited: Bow Naga Abomination: It challenges a target Naga or Clan Champion Personality. Destroy the duel’s loser.” [MRP: OE]
Ninja Shapeshifter
- Text: “2F/2C -HR 10G 1PH Unaligned • Ninja. Will not attach non-Ninja Followers. Battle/Open: Ninja Shapeshifter copies the Force, Chi, or an ability of a target Personality. Before the turn ends, remove from the game any tokens created by an ability this action copied.” [MRP: PE]
Ninja Spy
- Text: “0F/1C -HR 2G 1PH Unaligned • Ninja. Will not attach non-Ninja Followers. Battle/Open: Bow Ninja Spy: Look at a target player’s hand. Lose 1 Honor. Battle/Open: Bow Ninja Spy: Look at all face-down cards in a target player's provinces. Lose 1 Honor.” [MRP: GE]
Oni no Akuma
- Text: “6F/3C -HR 0G 0PH Unaligned • Shadowlands • Nonhuman • Oni • Unique. After Akuma enters play: Lose 3 Honor and destroy the province from which he entered.” [MRP: PE]
Otaku Kamoko
- Text: “3F/2C 4HR 7G 3PH Unicorn Clan • Battle Maiden • Samurai • Cavalry. Will not attach non-Cavalry Followers. Kamoko has +1F while attacking.” [MRP: PE]
Tamago
- Text: “7F/6C 0HR 15G 5PH Lion Clan • Clan Champion • Samurai • Double Chi • Tactician • Unique • The False Nimuro. Is considered The Egg of P’an Ku for deck construction. Is not considered Tamago for overlaying. Battle: Permanently give Tamago -1PH: He challenges a target enemy Personality. Destroy the duel’s loser.” [MRP: WoE]
Togashi Mitsu
- Text: “2F/2C 4HR 7G 1PH Dragon Clan • Toturi’s Army • Monk • Samurai • Tattooed. Battle/Open: Give Mitsu zero to five +1F/+1C Fire tokens. Until the end of the game, Mitsu will not have more than five Fire tokens, and while he has any Fire tokens, negate his straightening, remove one Fire token during your Straighten Phase if he is bowed and only this effect is preventing his straightening, and bow him after any battle resolution he was in as if he was an attacking Personality.” [MRP: PE]
Togashi Satsu
- Text: “6F/6C 8HR 14G 4PH Dragon Clan • Dragon • Clan Champion • Monk • Samurai • Cavalry • Double Chi • Tattooed • Experienced • Unique. Will not be controlled by a non-Dragon Clan player. Need not bow as a cost of performing Kiho actions. May not perform Maho Kiho actions. Elemental Limited: Bow Satsu: Search your Fate deck and discard pile for a Ring, show it, and put it in your hand. Elemental Battle/Open: Straighten your target Ring.” [MRP: DE]
Togashi Yokuni
- Text: “5F/6C 10HR 16G 3PH Dragon Clan • Clan Champion • Samurai • Shugenja • Double Chi • Experienced • Unique. Will not be controlled by a non-Dragon Clan player. Battle: Any number of times per turn, discard a card: Ranged Attack with strength equal to the Focus Value of the discard, which will not have its strength increased nor be combined.” [MRP: AoD]
Toku
- Text: “0F/1C -HR 0G 2PH Unaligned • Toturi’s Army • Samurai.” [MRP: PE]
Toturi
- Text: “4F/2C 10HR 9G 4PH Unaligned • Toturi’s Army • Samurai • Double Chi • Unique. Will not be controlled by a Crab, Phoenix, or Scorpion Clan player. Before Toturi enters play or before you gain Honor for bringing him into play: Dishonor him. Reaction: After the first time this game Toturi is rehonored: Gain 5 Honor and permanently give him +2F/+3C.” [MRP: OE]
Tsuruchi
- Text: “2F/3C 0HR 7G 2PH Yoritomo’s Alliance • Wasp Clan • Samurai • Master Bowman. Tsuruchi’s Followers without Ranged Attack abilities have “Battle: Bow this card: Ranged 1 Attack.” Tsuruchi’s Followers’ Ranged Attack abilities not granted by the above trait have +1 strength. Battle: Bow Tsuruchi: Ranged 4 Attack.” [MRP: PE]
Tsuruchi Etsui
- Text: “4F/3C -HR 7G 1PH Mantis Clan • Naval • Kolat • Pirate • Experienced • Unique. Once per game, after Etsui enters play or overlays: You may target a Personality. Until the end of the game, his unit cannot assign to battlefields and his movement to them is negated unless Etsui is bowed or out of play.” [MRP: KD]
Void Dragon
- Text: “6F/4C 10HR 14G 5PH Unaligned • Nonhuman • Dragon • Void • Shugenja • Cavalry • Unique. Will not attach Followers or Items. After a province is destroyed, if Void Dragon is in the current attacking army, once per turn: Discard the Defender’s hand.” [MRP: LE]
Yogo Junzo
- Text: “3F/2C -HR 10G 0PH Unaligned • Shadowlands • Nonhuman • Shugenja • Undead. After Junzo enters play: Lose 4 Honor. Fear Battle: Once per battle: Bow all non-Undead Followers with Force less than or equal to 4 in a target unit.” [MRP: OE]
Yoritomo
- Text: “7F/5C 7HR 15G 2PH Mantis Clan • Clan Champion • Samurai • Double Chi • Experienced 2 • Unique. May attach 2 Weapons. Yoritomo has +1F/+2C for each of his Weapons. After a province is destroyed by battle resolution, if Yoritomo is in the attacking army: Gain an additional province to the right of your rightmost province. If you do, you may not gain a province from any copies of this trait until the turn ends.” [MRP: HE5]
Yoritomo Utemaro
- Text: “2F/3C -HR 7G 2PH Mantis Clan • Samurai • Naval. Battle/Open: Any number of times per turn, pay 1 Gold: Create a 1F Naval • Mercenary Follower and attach it to a target Personality. Remove it from the game before the turn ends.” [MRP: RoB]
Regions
Musume Mura
- Text: “Singular. Limited: Bow Musume Mura: Discard a target card from your target province and replace it with your target discarded (not dead) Personality.” [MRP: WoE]
Shinsei’s Shrine
- Text: “Shrine • Singular. This province does not hold Dynasty cards. After your End Phase begins: Gain 2 Honor.” [MRP: DE]